Tuesday, May 19, 2020

Video Games More Beneficial Than We Thought Essay

In today’s world one thing you don’t hear everyday is learning is fun. For some it can be, but many children aren’t that excited to learn. What if there was a way to make learning fun for kids? Well there is, its called gamification. Gamifiction is the process of using game thinking and game mechanics to engage audiences according to Gabe Zichermann an educational gaming expert. Though its been said that video games cause laziness and violence in kids, we now know that video games can be a significant learning tool in early child development. Research has shown that video games help children with multitasking skills and can also increase fluid intelligence, which is the intelligence we use to solve problems (Zichermann). Video games may be†¦show more content†¦In the video How Games Make Kids Smarter Gabe Zichermann classifies today’s youth as Generation G. He said that for Generation G, video games are their primary form of entertainment. Video g ames also promote multitasking skills because the games are so detailed and complex. Zichermann uses WOW as an example, which stands for World Of Warcraft and that game requires the gamer to text chat, operate their character while managing short and long term objectives. Children playing video games are acquiring multitasking skills as well as problem solving skills. He then discusses that human intelligence is increasing over time, which is called the Flynn Effect. Over the years we are becoming more and more intelligent, which could explain why kids are so good at video games (Zichermann). In the article â€Å"Digital Game-Based Learning: It’s Not Just The Digital Natives Who Are Getting Restless† by Richard Van Eck he states â€Å"Games are effective not because of what they are, but because of what they embody and what learners are doing as they play a game†(4). That ties into what Zichermann discusses in his video How Games Make Kids Smarter because he exp lains the five different ways one can increase their fluid intelligence, which is the intelligence we use to problem solve. His list included, seek novelty, challenge yourself,Show MoreRelatedVideo Games And Its Effects On Young Children891 Words   |  4 Pageshouseholds play video games (Video Game Ind.). It is not surprising that in the technical age we live in, people are playing video games more than ever. Inevitably, this brings into question the violent nature of some popular video games and their potentially dangerous and harmful impact on young children. â€Å"Video game addiction is without a doubt, becoming this century’s most increasingly worrisome epidemic comparable even to drug and alcohol abuse† (MAVAV). Many believe violent games are a main contributingRead MoreVideo Games Have A Negative Influence On Young People1600 Words   |  7 Pagessociety often depict video games to have a negative influence on young people. However, playing video games i s more beneficial than people would think. Playing video games have many advantages, such as they help increase and develop cognitive functions, mental health, and more often than most they are educational. Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy. Palgrave Macmillan, 2007. This book looks at the educational level of what video games have to teach us. GeeRead MoreVideo Games are our Downfall Essay1404 Words   |  6 PagesVideo Games are our Downfall People say so much is wrong with our generation, but no one knows what causes all the problems; they do not know whether or not it is a national, government related or just the family-oriented problems. Whether it is lack of discipline or bad parenting, it may be both of those things. But, it just can not be the problem it has to be a cluster of problems. The biggest problem in the cluster is video games. They offer a great escape from reality and are very entertainingRead MoreVideo Game Technologys Negative Effects on the Next Generation893 Words   |  4 PagesVideo Game Technologys Negative Effects on the Next Generation Video Games made their first appearance in the 1970’s however did not develop popularity until the 1980’s. By the end of that decade, video games had become a preferred childhood leisure activity; psychologists urged many with the concerns of the ill effects of video games. â€Å" Even The military has long been aware of some of the side effects of video games†¦ Some of the best fighter pilots in the world grew up playing these gamesRead MoreVideo Games Have A Negative Influence On Young People1376 Words   |  6 Pagessociety often depicts video games to have a negative influence on young people. However, playing video games is more beneficial than people would think. Playing video games has many advantages, such as they help increase and develop cognitive functions, mental health, and more often than most they are educational. Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy. Palgrave Macmillan, 2007. This book looks at the educational level of what video games have to teach us. GeeRead MoreThe Effects Of Video Games On Children Essay1736 Words   |  7 PagesEffects of Video Games We see it everywhere we go, video games. Kids and adults are being captivated over the new video games that are coming out. Call of Duty, Battlefield,Uncharted; these are the games that people are enjoying and becoming fascinated with. What do all of those things have in common? There is only one answer and that is violence. Fighting, shooting, killing, these are the things that video games bring to the table and stimulate people s minds. We should ask ourselves whetherRead MoreVideo Games: Good or Bad? Essay1006 Words   |  5 PagesVideo Games: Good or Bad? The battle of researchers, depicting whether video games are beneficial or detrimental to children seems to be a new but ongoing argument. With advances in technology and the overwhelming effect of video game entertainment, whether on a computer, video game system, or hand-held device, it is increasingly difficult for parents to monitor their children while occupying their time playing these games. There is more negative research versus positive especially since theRead MoreThe Future Of Videogames And How Will They Affect Us829 Words   |  4 Pagesand the future of videogames, the advantages, how videogames beneficial. Although many people say videogames are bad for children this paper states that they can actually help. It also states that videogames are not as bad as some adults’ think they are. Right now I play videogames at my house and I sit on the couch but sometimes I wonder how videogames would help us in the future. How would videogames be in the future? Could we make videogames work without a console? Can videogames beRead MoreEffects of Violent Video Games on Children Essay1660 Words   |  7 PagesEffects of Violent Video Games on Children The use of video games has become tremendously popular among children and adolescents in the past decade. In fact, â€Å"Sixty-eight percent of U.S. households play computer or video games.† (David Jenkins, 2009) This statistic reveals how important it is to understand the effects that these games can have on individuals and more specifically, children. Over the years, numerous studies have been conducted investigating whether video games have positive orRead MoreThe Positive and Negative Aspects of Video Games in Society968 Words   |  4 PagesIn our modern society, we rely on varieties of entertainment in order to satisfy our need for enjoyment. One type of entertainment, which is currently becoming more prominent in our culture is video games. As it is becoming more prominent, it is also evolving throughout the years. Video games now are becoming more complex and influential in our society. People can use this type of entertainment was a way to relieve stress or a way to socialize with others online. Video games is almost available everywhere

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.